Oracle

Class: Oracle

Divine agents acting in accordance with an unknown plan, Oracles are those few who have been directly touched and forever changed by divinity. Revered and often protected by The Church of White Light, they operate outside of it, enacting The White's will however they interpret it. While they may not understand the significance of their actions upon the world, every Oracle feels a compulsion to act in accordance to the visions and signs they receive that is simply impossible to ignore.

Spellcasting Tradition
Oracles wield the power of The White, known as The Light, directly, rather than channeling it through a holy symbol like members of The Church. The raw power of The White is impossible to disguise, an Oracle's body glowing and their eyes and mouth eliciting a brilliant white light whenever they invoke the power of God. However, channeling the will of a deity bears a price, wounding and occasionally destroying the mortal body of the Oracle. Oracles who find themselves in mortal danger often discover that their ability to wield The Light increased. Whether this is because the Oracle is meant to survive by the will of God, or martyr themselves in a blaze of glory is often not understood until the dust settles.

Drawbacks:  Draining Casting, Magical Signs

Boons: Deathful Magic

Spheres: Destruction*, Divination, Enhancement, Fate, Life, Light, Mind, Protection, Telekinesis

Sphere Drawbacks: Obvious Enhancements (Enhancement), Blatant Side Effects (Mind)

* Special: Oracles may only take blast type talents that fall in the Light, Force or Sonic blast type groups.

Backgrounds
While not commonplace by any means, Oracles come from all peoples and all walks of life. There is seemingly no connecting thread between those who are chosen to enact The White's will aside from precisely that. Although considered of prime importance by The Church, Oracles are often viewed differently by their peers.

Humans-

Elves-

Dwarves-

Halflings-

Half-Orcs-