Bloodrager

Class: Bloodrager

Magical bloodlines, although rare even within The Kingdom of White, do flow within the savage peoples outside the boundaries of civilization. Many of the barbaric peoples born into a magical lineage never realize their magical gifts, the harsh conditions they live under forcing them to focus on the physical worlds of survival and war. Still, for a rare few barbaric warriors, the rage that burns within their hearts ignites a fire, allowing them to tap into their magical heritage and channel it through their own body.

Martial Tradition
Bloodragers fight with instinct, brutality, and the weapons of their homeland, while incorporating their spell casting into their fighting style. They use Charisma as their practitioner modifier.

Equipment: Gain either Tribal Training (If Human), Dwarven Heritage, Elven Heritage or Orc Heritage

Spheres: Berserker

Variable: Gain either Unarmored Training or Arcane Armor

Variable: Gain 1 of the following spheres: Scout, Barroom, Beastmastery, Gladiator

Special: Non-Dwarf Bloodragers who take the Barroom Sphere gain the Teetotaler drawback.

Spellcasting Tradition
Bloodragers draw the magic of their bloodline forth to affect reality in an incredibly stressful process similar to sorcery. While they suffer the same physical hardships to make magical effects manifest through their own blood, the scope of bloodlines that can manifest through battle rage and the control Bloodragers possess over their powers are both much more limited. While unable to further exert themselves for more powerful bursts of magic, Bloodragers are able to tap into their magical reserves more easily as they become wounded in battle, unleashing the magic latent within the blood flowing from their wounds.

Drawbacks: Draining Casting, Painful Magic, Magical Signs, Somatic Casting (2), Strenuous

Boons: Deathful Magic

Spheres: Alteration, Destruction, Enhancement, Life, Protection, Time

Sphere Drawbacks: Beast Soul (Alteration), Lycanthropic (Alteration), Personal Magics (Enhancement), Regenerate (Life), Slow Recovery (Life), Limited Protection: Ward (Protection), Protected Soul (Protection), Personal Time (Time)

Special: Bloodragers selection of Blast Type talents is limited by their originating tribe.

Backgrounds
Barbarbars